GAME OVER? A game theory perspective on human aggression To young children battles seem like innocent games - Soldiers can be lined up easily then easily knocked away. In real life battles are not so rosy or gay - war is a gruesome business whose costs are more staggering than any person should wish to pay. In the game board of life each move we make (whether hostile or benign) influences the entire game board and every player's mind Short-term, narrow expediency (no matter how foolish it'll eventually seem) all too often trumps long-term wellness & prosperity. Ying: Do you think game theory can accurately describe human behavior? Frida: If the variables and parameters are set right, possibly. Ying: Most of us get stuck into lousy game scenarios. Why can't we envision better scenarios for the planet? Dmiritri: I dunno. I suspect that many game plans are running simultaneously in our brains. At any given moment, it is hard to say which is dominant. Satoru: I'm particularly disturbed by those embracing "Armageddon" and "Winner Takes All" game plans. Such world views are destructive. ===================================================================================== from Peace Pieces: Reflections on Violence and Conflict Resolution by T Newfields SUMMARY: Some thoughts about aggression, human utility, and evolutionary game theory KEYWORDS: strategic aggression, social ecology, game parameters, learned violence, children's play Author: T Newfields [Nitta Hirou / Huáng Yuèwǔ] (b. 1955) Begun: 1997 in Shizuoka, Japan ⩝ Finished: 2018 in Yokohama, Japan Creative Commons License: Attribution. {{CC-BY-4.0}} Granted < LAST http://www.tnewfields.info/PeacePoems/only.htm TOC http://www.tnewfields.info/PeacePoems/index.html NEXT > http://www.tnewfields.info/PeacePoems/world.htm